How to finish your first Dressmaker commission
Keep the request open before choosing a pattern. Work from the customer’s brief through cutting, assembly and delivery, checking each stage before moving on.
Edition note. Compare the steps with your own controls. Screenshots illustrate the full edition; the embedded build has not been independently tested through delivery.
Read the request
Find the customer’s brief and identify the required properties. Write down any forbidden colour separately.

A forbidden colour can disqualify an otherwise suitable design. Keep the customer name beside your notes so that you do not confuse two similar requests.
Open game with this noteChoose your materials
Plan a bodice, skirt and fabric using the pieces currently available to you.

Read the fabric labels before cutting. Compare the properties against the brief, then look at the complete outfit. A single matching swatch does not settle every requirement.
Open game with this noteArrange the pieces
Lay out every required piece and check its orientation before you cut.

Leave room for the remaining pieces. If a later piece will not fit, reconsider the layout before committing to a different material.
Open game with this noteAssemble and sew
Check the mannequin for missing parts, then follow the seam path on each join.

Work around the garment in a consistent order. A finished front can hide a join on the far side. Compare the pieces on the mannequin with your design.
Open game with this noteDeliver the dress
Look for the finishing action, then read the customer’s result.

If the action is missing, use the missing-button guide. If you already received a result, look for the unmet request instead. These are two different stages.
Open game with this noteWatch a commission take shape
Follow CoziLavie through a first commission, from the customer’s brief to a finished dress. The footage shows the Steam edition.
Watch on YouTubeGame screenshots · Cozy Lives / Free Lives